added ShapeRef typedef, added Scene::processGeneralItems()

git-svn-id: svn://anubis/fart/branches/scene-file-scripting@330 7f9b0f55-74a9-4bce-be96-3c2cd072584d
This commit is contained in:
Josh Holtrop 2010-10-04 20:47:39 +00:00
parent 7014605fe3
commit 91ea5a20e0
3 changed files with 54 additions and 42 deletions

View File

@ -33,7 +33,7 @@ void Scene::processNode(refptr<Node> node)
}
else if ( node->isShape() )
{
refptr<Shape> shape = processShape(node);
ShapeRef shape = processShape(node);
if ( ! shape.isNull() )
m_shapes.push_back(shape);
}
@ -49,7 +49,7 @@ void Scene::processNode(refptr<Node> node)
}
else if (node->isTransformBlock())
{
vector< refptr<Shape> > shapes = processTransformBlock(node);
vector<ShapeRef> shapes = processTransformBlock(node);
for (int i = 0, sz = shapes.size(); i < sz; i++)
{
m_shapes.push_back(shapes[i]);
@ -111,7 +111,7 @@ void Scene::processScene(refptr<Node> node)
}
}
refptr<Shape> Scene::processShape(refptr<Node> node)
ShapeRef Scene::processShape(refptr<Node> node)
{
if ( typeid(*node) == typeid(BoxNode) )
{
@ -149,7 +149,7 @@ refptr<Shape> Scene::processShape(refptr<Node> node)
exit(3);
}
return refptr<Shape>(NULL);
return ShapeRef(NULL);
}
void Scene::processCamera(refptr<Node> node)
@ -222,7 +222,7 @@ void Scene::processOptions(refptr<Node> node)
}
}
vector< refptr<Shape> > Scene::processTransformBlock(refptr<Node> node)
vector<ShapeRef> Scene::processTransformBlock(refptr<Node> node)
{
if ( typeid(*node) == typeid(TranslateBlockNode) )
{
@ -240,8 +240,22 @@ vector< refptr<Shape> > Scene::processTransformBlock(refptr<Node> node)
m_transforms.push(m_transforms.top());
m_transforms.top().scale(node->getVector());
}
else
{
cerr << "Unknown transformation block node type!" << endl;
exit(4);
}
vector< refptr<Shape> > shapes;
vector<ShapeRef> shapes = processGeneralItems(node);
m_transforms.pop();
return shapes;
}
vector<ShapeRef> Scene::processGeneralItems(refptr<Node> node)
{
vector<ShapeRef> shapes;
for (Node_Iterator it = node->getChildren().begin();
it != node->getChildren().end();
@ -249,30 +263,26 @@ vector< refptr<Shape> > Scene::processTransformBlock(refptr<Node> node)
{
if ((*it)->isTransformBlock())
{
vector< refptr<Shape> > in = processTransformBlock(*it);
vector<ShapeRef> in = processTransformBlock(*it);
for (int i = 0, sz = in.size(); i < sz; i++)
{
shapes.push_back(in[i]);
}
}
else if ( (*it)->isShape() )
else if ( typeid(*node) == typeid(MaterialDefinitionNode) )
{
shapes.push_back(processShape(*it));
processMaterialDefinition(node);
}
else if ( typeid(**it) == typeid(ShapeDefinitionNode) )
{
processShapeDefinition(*it);
}
else
else if ( (*it)->isShape() )
{
cerr << "Unknown transform block item: " << typeid(**it).name()
<< endl;
exit(3);
shapes.push_back(processShape(*it));
}
}
m_transforms.pop();
return shapes;
}
@ -348,7 +358,7 @@ refptr<Material> Scene::processMaterial(refptr<Node> node)
return material;
}
refptr<Shape> Scene::processBox(refptr<Node> node)
ShapeRef Scene::processBox(refptr<Node> node)
{
refptr<Vector> size = new Vector(1, 1, 1);
refptr<Material> material;
@ -369,7 +379,7 @@ refptr<Shape> Scene::processBox(refptr<Node> node)
}
}
refptr<Shape> box = new Box(size);
ShapeRef box = new Box(size);
if ( ! material.isNull() )
box->setMaterial(material);
box->setTransform(m_transforms.top());
@ -380,7 +390,7 @@ refptr<Shape> Scene::processBox(refptr<Node> node)
return box;
}
refptr<Shape> Scene::processCyl(refptr<Node> node)
ShapeRef Scene::processCyl(refptr<Node> node)
{
double radius1 = 1.0;
double radius2 = 1.0;
@ -406,7 +416,7 @@ refptr<Shape> Scene::processCyl(refptr<Node> node)
}
}
refptr<Shape> cyl = new Cyl(radius1, radius2, height);
ShapeRef cyl = new Cyl(radius1, radius2, height);
if ( ! material.isNull() )
cyl->setMaterial(material);
cyl->setTransform(m_transforms.top());
@ -459,7 +469,7 @@ refptr<Light> Scene::processLight(refptr<Node> node)
return light;
}
refptr<Shape> Scene::processPlane(refptr<Node> node)
ShapeRef Scene::processPlane(refptr<Node> node)
{
Vector normal(0, 0, 1);
double dist = 0;
@ -482,7 +492,7 @@ refptr<Shape> Scene::processPlane(refptr<Node> node)
}
}
refptr<Shape> plane = new Plane(normal[0],
ShapeRef plane = new Plane(normal[0],
normal[1],
normal[2],
dist);
@ -496,7 +506,7 @@ refptr<Shape> Scene::processPlane(refptr<Node> node)
return plane;
}
refptr<Shape> Scene::processSphere(refptr<Node> node)
ShapeRef Scene::processSphere(refptr<Node> node)
{
double radius = 1.0;
refptr<Material> material;
@ -517,7 +527,7 @@ refptr<Shape> Scene::processSphere(refptr<Node> node)
}
}
refptr<Shape> sphere = new Sphere(radius);
ShapeRef sphere = new Sphere(radius);
if ( ! material.isNull() )
sphere->setMaterial(material);
sphere->setTransform(m_transforms.top());
@ -528,9 +538,9 @@ refptr<Shape> Scene::processSphere(refptr<Node> node)
return sphere;
}
refptr<Shape> Scene::processBool(refptr<Node> node)
ShapeRef Scene::processBool(refptr<Node> node)
{
vector< refptr<Shape> > shapes;
vector<ShapeRef> shapes;
refptr<Material> material;
bool restore_transform = processTransforms(node);
@ -542,7 +552,7 @@ refptr<Shape> Scene::processBool(refptr<Node> node)
{
if ( (*it)->isShape() )
{
refptr<Shape> shape = processShape(*it);
ShapeRef shape = processShape(*it);
if ( ! shape.isNull() )
shapes.push_back(shape);
}
@ -552,7 +562,7 @@ refptr<Shape> Scene::processBool(refptr<Node> node)
}
else if ( (*it)->isTransformBlock() )
{
vector< refptr<Shape> > in = processTransformBlock(*it);
vector<ShapeRef> in = processTransformBlock(*it);
for (int i = 0, sz = in.size(); i < sz; i++)
{
shapes.push_back(in[i]);
@ -571,7 +581,7 @@ refptr<Shape> Scene::processBool(refptr<Node> node)
exit(3);
}
refptr<Shape> shape;
ShapeRef shape;
if ( typeid(*node) == typeid(IntersectNode) )
shape = new Intersect(shapes);
else if ( typeid(*node) == typeid(UnionNode) )
@ -596,7 +606,7 @@ refptr<Shape> Scene::processBool(refptr<Node> node)
return shape;
}
refptr<Shape> Scene::processExtrude(refptr<Node> node)
ShapeRef Scene::processExtrude(refptr<Node> node)
{
refptr<Material> material;
Extrude * extrude = new Extrude();
@ -708,7 +718,7 @@ refptr<Polygon> Scene::processNGon(refptr<Node> node)
return p;
}
refptr<Shape> Scene::processShapeRef(refptr<Node> node)
ShapeRef Scene::processShapeRef(refptr<Node> node)
{
if (m_shape_definitions.find(node->getString())
== m_shape_definitions.end())
@ -719,7 +729,7 @@ refptr<Shape> Scene::processShapeRef(refptr<Node> node)
}
refptr<Material> material;
refptr<Shape> shape = m_shape_definitions[node->getString()]->clone();
ShapeRef shape = m_shape_definitions[node->getString()]->clone();
bool restore_transform = processTransforms(node);

View File

@ -62,21 +62,22 @@ class Scene
void processChildren(refptr<Node> node);
void processScene(refptr<Node> node);
refptr<Material> processMaterial(refptr<Node> node);
refptr<Shape> processBox(refptr<Node> node);
refptr<Shape> processCyl(refptr<Node> node);
ShapeRef processBox(refptr<Node> node);
ShapeRef processCyl(refptr<Node> node);
refptr<Light> processLight(refptr<Node> node);
refptr<Shape> processPlane(refptr<Node> node);
refptr<Shape> processSphere(refptr<Node> node);
refptr<Shape> processShape(refptr<Node> node);
refptr<Shape> processBool(refptr<Node> node);
refptr<Shape> processExtrude(refptr<Node> node);
refptr<Shape> processShapeRef(refptr<Node> node);
ShapeRef processPlane(refptr<Node> node);
ShapeRef processSphere(refptr<Node> node);
ShapeRef processShape(refptr<Node> node);
ShapeRef processBool(refptr<Node> node);
ShapeRef processExtrude(refptr<Node> node);
ShapeRef processShapeRef(refptr<Node> node);
refptr<Polygon> processPolygon(refptr<Node> node);
refptr<Polygon> processNGon(refptr<Node> node);
bool processTransforms(refptr<Node> node);
void processCamera(refptr<Node> node);
void processOptions(refptr<Node> node);
std::vector< refptr<Shape> > processTransformBlock(refptr<Node> node);
std::vector<ShapeRef> processTransformBlock(refptr<Node> node);
std::vector<ShapeRef> processGeneralItems(refptr<Node> node);
void processMaterialDefinition(refptr<Node> node);
void processShapeDefinition(refptr<Node> node);
@ -91,8 +92,8 @@ class Scene
int m_ambient_occlusion_level;
/* private data */
std::vector< refptr<Shape> > m_shapes;
std::map< std::string, refptr<Shape> > m_shape_definitions;
std::vector<ShapeRef> m_shapes;
std::map<std::string, ShapeRef> m_shape_definitions;
std::vector< refptr<Light> > m_lights;
std::stack<Transform> m_transforms;
double m_view_plane_dist;

View File

@ -125,6 +125,7 @@ class Shape
refptr<Material> m_material;
};
typedef refptr<Shape> ShapeRef;
#endif