added Scene::loadTexture(), filename->image map
git-svn-id: svn://anubis/fart/trunk@384 7f9b0f55-74a9-4bce-be96-3c2cd072584d
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@ -325,6 +325,24 @@ refptr<Material> Scene::processMaterial(refptr<Node> node)
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{
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material->setTransparency((*it)->getNumber());
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}
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else if ( typeid(**it) == typeid(TextureNode) )
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{
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string filename = (*it)->getString();
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FIBITMAP * fib = NULL;
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if (m_textures.find(filename) != m_textures.end())
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{
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/* texture already loaded */
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fib = m_textures[filename];
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}
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else
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{
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fib = loadTexture((*it)->getString());
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}
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if (fib != NULL)
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{
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material->setTexture(fib);
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}
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}
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}
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return material;
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@ -773,3 +791,31 @@ void Scene::processShapeDefinition(refptr<Node> node)
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= processShape(node->getChildren()[0]);
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m_transforms.pop();
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}
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FIBITMAP * Scene::loadTexture(const std::string & filename)
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{
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FREE_IMAGE_FORMAT fif = FreeImage_GetFileType(filename.c_str(), 0);
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if (fif == FIF_UNKNOWN)
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{
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fif = FreeImage_GetFIFFromFilename(filename.c_str());
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if (fif == FIF_UNKNOWN)
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{
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cerr << "Error: couldn't determine image format for \""
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<< filename << "\"" << endl;
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return NULL;
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}
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}
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if (!FreeImage_FIFSupportsReading(fif))
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{
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cerr << "Error: image format of \"" << filename
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<< "\" does not support reading" << endl;
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return NULL;
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}
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FIBITMAP * fib = FreeImage_Load(fif, filename.c_str(), 0);
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if (fib == NULL)
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{
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cerr << "Error: image \"" << filename << "\" could not be loaded"
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<< endl;
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}
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return fib;
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}
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@ -8,6 +8,8 @@
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#include <utility>
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#include <stack>
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#include <FreeImage.h>
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#include "util/refptr.h"
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#include "util/Ray.h"
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#include "util/Color.h"
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@ -80,6 +82,7 @@ class Scene
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std::vector<ShapeRef> processForNode(refptr<Node> node);
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void processMaterialDefinition(refptr<Node> node);
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void processShapeDefinition(refptr<Node> node);
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FIBITMAP * loadTexture(const std::string & filename);
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/* rendering parameters */
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int m_width;
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@ -101,6 +104,7 @@ class Scene
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double m_sample_span;
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double m_half_sample_span;
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std::map< std::string, refptr<Material> > m_materials;
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std::map< std::string, FIBITMAP * > m_textures;
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};
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#endif
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@ -2,6 +2,8 @@
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#ifndef MATERIAL_H
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#define MATERIAL_H MATERIAL_H
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#include <FreeImage.h>
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#include "Color.h"
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class Material
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@ -16,6 +18,7 @@ class Material
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m_reflectance = 0.0;
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m_transparency = 0.0;
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m_refraction = 1.0;
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m_texture = NULL;
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}
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void setAmbientColor(const Color & ambient)
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@ -52,6 +55,9 @@ class Material
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void setTransparency(double t) { m_transparency = t; }
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double getTransparency() const { return m_transparency; }
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void setTexture(FIBITMAP * fib) { m_texture = fib; }
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FIBITMAP * getTexture() const { return m_texture; }
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protected:
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Color m_ambient_color;
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Color m_diffuse_color;
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@ -60,6 +66,7 @@ class Material
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double m_reflectance;
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double m_refraction;
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double m_transparency;
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FIBITMAP * m_texture;
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};
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#endif
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