added Node::evaluate(parent)
git-svn-id: svn://anubis/fart/branches/scene-file-scripting@335 7f9b0f55-74a9-4bce-be96-3c2cd072584d
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@@ -47,6 +47,19 @@ class Node
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std::cerr << "Warning: Node::getNode() called!" << std::endl;
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return NULL;
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}
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virtual void evaluate(refptr<Node> parent)
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{
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std::cerr << "Warning: Node::evaluate() called!" << std::endl;
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}
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virtual void evaluateChildren(refptr<Node> parent)
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{
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for (std::vector< refptr<Node> >::iterator it = m_children.begin();
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it != m_children.end();
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it++)
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{
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(*it)->evaluate(parent);
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}
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}
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virtual bool isShape() { return false; }
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virtual bool isMaterial() { return false; }
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