fixed bug in material definitions, added them to cyls.fart, they are working now!

git-svn-id: svn://anubis/fart/trunk@179 7f9b0f55-74a9-4bce-be96-3c2cd072584d
This commit is contained in:
Josh Holtrop committed 2009-03-03 03:06:56 +00:00
1 parent 31e2604f98
commit bb5eb07c75
4 files changed
+44 -10

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@@ -193,6 +193,7 @@ void Scene::processMaterialDefinition(refptr<Node> node)
m_materials.find(node->getString());
if ( it == m_materials.end() )
{
cout << "Creating material " << node->getString() << endl;
m_materials[node->getString()] = processMaterial(node);
}
else