added --field-of-view and m_vfov to Scene
git-svn-id: svn://anubis/fart/trunk@36 7f9b0f55-74a9-4bce-be96-3c2cd072584d
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@ -15,6 +15,7 @@ Scene::Scene(map<string, const char *> options,
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m_height = 600;
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m_multisample_level = 1;
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m_output_file_name = "fart.bmp";
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m_vfov = 60.0;
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m_verbose = false;
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m_data = NULL;
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@ -37,6 +38,10 @@ Scene::Scene(map<string, const char *> options,
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{
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m_multisample_level = atoi(it->second);
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}
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else if (it->first == "field-of-view")
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{
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m_vfov = atof(it->second);
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}
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else if (it->first == "output-file")
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{
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m_output_file_name = it->second;
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@ -19,13 +19,19 @@ class Scene
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void load(const char * filename);
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void renderPixel(int x, int y, unsigned char * pixel);
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/* rendering parameters */
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int m_width;
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int m_height;
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int m_multisample_level;
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std::string m_output_file_name;
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bool m_verbose;
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unsigned char * m_data;
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double m_vfov;
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/* the shapes in the scene */
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std::vector<Shape *> m_shapes;
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/* framebuffer */
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unsigned char * m_data;
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};
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#endif
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@ -17,6 +17,7 @@ void usage(const char * progname)
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cout << " -w|--width <image-width>" << endl;
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cout << " -h|--height <image-height>" << endl;
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cout << " -m|--multisample <level>" << endl;
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cout << " -f|--field-of-view <vertical-fov>" << endl;
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cout << " -v|--verbose" << endl;
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exit(42);
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}
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@ -33,11 +34,12 @@ int main(int argc, char * argv[])
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{ "width", required_argument, NULL, 'w' },
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{ "height", required_argument, NULL, 'h' },
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{ "multisample", required_argument, NULL, 'm' },
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{ "field-of-view", required_argument, NULL, 'f' },
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{ "verbose", no_argument, NULL, 'v' },
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{ NULL, 0, NULL, 0 }
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};
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while ((opt = getopt_long(argc, argv, "o:w:h:m:",
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while ((opt = getopt_long(argc, argv, "o:w:h:m:f:",
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long_options, &option_index)) != -1)
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{
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switch (opt)
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@ -57,6 +59,9 @@ int main(int argc, char * argv[])
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case 'm':
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scene_options["multisample"] = optarg;
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break;
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case 'f':
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scene_options["field-of-view"] = optarg;
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break;
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case 'v':
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scene_options["verbose"] = optarg;
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break;
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@ -4,11 +4,17 @@
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#include "util/Solver.h"
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#include "util/Ray.h"
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#include "util/Transform.h"
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class Shape
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{
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public:
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virtual Solver::Result intersect(const Ray & ray) = 0;
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void setTransform(const Transform & t) { m_transform = t; }
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Transform & getTransform() { return m_transform; }
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protected:
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Transform m_transform;
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};
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#endif
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