added jitter parameter to lights, currently uses random vectors, which i'm not happy with; added Vector::getPerpendicularVector() which will be used to replace random jitter for lights
git-svn-id: svn://anubis/fart/trunk@256 7f9b0f55-74a9-4bce-be96-3c2cd072584d
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@@ -15,7 +15,7 @@ scene
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light
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{
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position <-1, -3, 4>
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jitter 5
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jitter 50
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}
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plane
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