removed knowledge of domain types from parser, removed process() from Node, added a global refptr<Node> object, took parse(fileName) out of Scene class

git-svn-id: svn://anubis/fart/trunk@123 7f9b0f55-74a9-4bce-be96-3c2cd072584d
This commit is contained in:
Josh Holtrop 2009-02-17 22:59:53 +00:00
parent a8e898e445
commit f3e522262b
5 changed files with 19 additions and 17 deletions

View File

@ -13,6 +13,9 @@
#include "shapes/Shape.h"
#include "PointLight.h"
#include "Lighting.h"
#include "parser/nodes.h"
using namespace std;
Scene::Scene(const map<string, const char *> & options,
@ -116,6 +119,10 @@ void Scene::load(const char * filename)
m_lights.push_back(light);
}
void parse(refptr<Node> node)
{
}
void Scene::render()
{
if (m_verbose)

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@ -11,6 +11,7 @@
#include "util/Color.h"
#include "shapes/Shape.h"
#include "Light.h"
#include "parser/nodes.h"
#define SCENE_MAX_TRANSPARENT_HITS 8
#define SCENE_TRANSPARENCY_THRESHOLD 0.01
@ -39,15 +40,13 @@ class Scene
void setAmbientLight(const Color & al) { m_ambient_light = al; }
Transform & getTransform() { return m_transform; }
friend int yyparse();
protected:
/* private methods */
void load(const char * filename);
void renderPixel(int x, int y, unsigned char * pixel);
Color traceRay(const Ray & ray);
std::vector<ShapeDistance> getRayHits(const Ray & ray);
int parse(const char * fileName);
void parse(refptr<Node> node);
/* rendering parameters */
int m_width;

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@ -4,8 +4,6 @@
#include "util/refptr.h"
#include "util/Vector.h"
#include "main/Material.h"
#include "main/Scene.h"
#include <vector>
class Node
@ -15,13 +13,7 @@ class Node
void addChild(refptr<Node> child) { m_children.push_back(child); }
void addChildren(refptr<Node> other);
virtual void process(refptr<Scene> scene) {}
virtual int getInteger() { return 0; }
virtual refptr<Material> getMaterial()
{
return refptr<Material>(NULL);
}
virtual double getNumber() { return 0.0; }
virtual refptr<Vector> getVector()
{

View File

@ -2,6 +2,13 @@
#ifndef PARSER_H
#define PARSER_H PARSER_H
#include "nodes.h"
#include "util/refptr.h"
#define YYSTYPE refptr<Node>
extern YYSTYPE parsed_scene_node;
int parse(const char * fileName);
#endif

View File

@ -3,11 +3,8 @@
#include <stdio.h>
#include <iostream>
#include "main/Scene.h"
#include "main/Material.h"
#include "util/Vector.h"
#include "util/refptr.h"
#include "shapes/Shape.h" /* includes all shape types */
#include "nodes.h"
#include "parser.h"
using namespace std;
@ -26,7 +23,7 @@ int yywrap()
return 1;
}
static Scene * g_scene;
refptr<Node> parsed_scene_node;
%}
@ -91,6 +88,7 @@ static Scene * g_scene;
scene: SCENE LCURLY scene_items RCURLY {
$$ = new SceneNode();
$$->addChildren($3);
parsed_scene_node = $$;
}
;
@ -389,9 +387,8 @@ vector: LESS number COMMA number COMMA number GREATER {
%%
int Scene::parse(const char * fileName)
int parse(const char * fileName)
{
g_scene = this;
yyin = fopen(fileName, "r");
if (yyin == NULL)
{