diff --git a/main/Scene.cc b/main/Scene.cc index cf9681a..37a350e 100644 --- a/main/Scene.cc +++ b/main/Scene.cc @@ -327,7 +327,7 @@ Color Scene::calculateLightContribution(const Ray & toLight, Color Scene::calculateAmbientOcclusion(const Ray & surfaceNormal) { Color result(1, 1, 1); - const int nISteps = 6, nJSteps = 3; + const int nISteps = 30, nJSteps = 15; int nRays = 0; Vector perpX = surfaceNormal.getDirection().getPerpendicular().normalize(); Vector perpY = (surfaceNormal.getDirection() * perpX).normalize();