Josh Holtrop
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c136bda827
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added the_Color to Node, material gathering AMBIENT, DIFFUSE, SPECULAR color values
git-svn-id: svn://anubis/fart/trunk@103 7f9b0f55-74a9-4bce-be96-3c2cd072584d
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2009-02-12 03:07:22 +00:00 |
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Josh Holtrop
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c4509d0594
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added an ambient color component to Material, changed Lighting to use it
git-svn-id: svn://anubis/fart/trunk@75 7f9b0f55-74a9-4bce-be96-3c2cd072584d
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2009-01-31 22:34:36 +00:00 |
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Josh Holtrop
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41b4354d52
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trying to get Phong shading model working, having very large color values come back though
git-svn-id: svn://anubis/fart/trunk@72 7f9b0f55-74a9-4bce-be96-3c2cd072584d
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2009-01-30 20:53:13 +00:00 |
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Josh Holtrop
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434064c03c
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updated main/Material setters & getters for diffuse & specular colors
git-svn-id: svn://anubis/fart/trunk@70 7f9b0f55-74a9-4bce-be96-3c2cd072584d
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2009-01-30 04:31:18 +00:00 |
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Josh Holtrop
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18c0c8d45f
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added diffuse and specular colors to Material, switched all "private:" to "protected:"
git-svn-id: svn://anubis/fart/trunk@69 7f9b0f55-74a9-4bce-be96-3c2cd072584d
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2009-01-30 02:26:46 +00:00 |
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Josh Holtrop
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04b8ea5f9e
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added main/Material module
git-svn-id: svn://anubis/fart/trunk@68 7f9b0f55-74a9-4bce-be96-3c2cd072584d
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2009-01-30 02:20:29 +00:00 |
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