Josh Holtrop
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bc27be0f85
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added Ray::randomRay() to generated a ray with origin at (0,0,0) and a random direction
git-svn-id: svn://anubis/fart/trunk@254 7f9b0f55-74a9-4bce-be96-3c2cd072584d
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2010-06-25 16:16:08 +00:00 |
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Josh Holtrop
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f9cf1381a6
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working on shadows but they are appearing in weird places...
git-svn-id: svn://anubis/fart/trunk@185 7f9b0f55-74a9-4bce-be96-3c2cd072584d
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2009-03-04 02:03:21 +00:00 |
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Josh Holtrop
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18c0c8d45f
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added diffuse and specular colors to Material, switched all "private:" to "protected:"
git-svn-id: svn://anubis/fart/trunk@69 7f9b0f55-74a9-4bce-be96-3c2cd072584d
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2009-01-30 02:26:46 +00:00 |
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Josh Holtrop
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7d461477b3
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added operator<<(ostream, Ray) to util/Ray, main/Scene now calculating rays
git-svn-id: svn://anubis/fart/trunk@38 7f9b0f55-74a9-4bce-be96-3c2cd072584d
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2009-01-23 15:15:35 +00:00 |
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Josh Holtrop
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73cdd1a5a1
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improving Ray, Sphere, Solver, Scene a bit
git-svn-id: svn://anubis/fart/trunk@35 7f9b0f55-74a9-4bce-be96-3c2cd072584d
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2009-01-23 14:37:18 +00:00 |
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Josh Holtrop
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206ede3304
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initial import from /gvsu/cs658 repository
git-svn-id: svn://anubis/fart/trunk@2 7f9b0f55-74a9-4bce-be96-3c2cd072584d
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2009-01-18 01:44:28 +00:00 |
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