scene { options { ambient_occlusion 2 multisample 2 exposure 1.2 } camera { position <0, -10, 10> look_at <0, 0, 2> } light { position <10, -12, 8> } plane { position <0, 0, 1>, 0 material { color <0, 0.5, 0.1> } } subtract { extrude { ngon 5, 6 offset 2 } extrude { ngon 5, 5 offset 3 translate <0, 0, -0.5> } material { color <1, 0.7, 0> } } union { extrude { ngon 6, 2 offset 3 { scale 0.5 position <4, 0> } offset 3 offset 1 { scale 0 } } extrude { ngon 6, 2 offset 3 { scale 0.5 position <-4, 0> } offset 3 offset 1 { scale 0 } } material { color <0, 0.9, 0.9> } } }