scene { define material dw_blue { color <0.000000, 0.52, 0.546> specular <0.5, 0.5, 0.5> } define material dw_brown { color <0.634, 0.628, 0.126> specular <0.5, 0.5, 0.5> } define shape dw_logo union { subtract { intersect { cyl { size <3.055, 3.055, 0.5> translate <-4.428, 0.827, -0.25> } box { size <6.01, 5.96, 1> translate <-1.756, 0.762, 0> } } cyl { size <0.738, 0.738, 2> translate <-3.619, 0.794, -1> } box { size <1.96, 0.456, 2> translate <-2.186, 0.801, 0> } material dw_blue } cyl { size <0.307, 0.307, 0.5> translate <-3.619, 0.794, -0.25> material dw_brown } subtract { extrude { offset 0.5 polygon { <4.81263, -2.21798> <4.81263, 2.31709> <4.22169, 2.31709> <2.78211, -1.62232> <1.39268, 1.80513> <0.03296, -1.64892> <-0.86472, 0.57949> <-3, 0.57949> <-3, -2.21798> } translate <0, 0, -0.25> } cyl { size <3.488, 3.488, 2> translate <-4.428192, 0.826596, -1> } material dw_blue } subtract { extrude { offset 0.5 polygon { <4.81263, 2.77802> <4.81263, 3.72361> <-3, 3.72361> <-3, 1.0362> <-0.56164, 1.0362> <0.02565, -0.42588> <1.39428, 3.02626> <2.7542, -0.33026> <3.90312, 2.77802> } translate <0, 0, -0.25> } cyl { size <3.488, 3.488, 2> translate <-4.428192, 0.826596, -1> } material dw_brown } scale 0.125 } translate <0, 0.41, 0.38> { rotate 90, <1, 0, 0> { shape dw_logo } } subtract { plane { position <0, 0, 1>, 0 } translate <0, 0, -0.03> { shape dw_logo } material { color <0.4, 0.4, 0.4> shininess 30 } } camera { position <-0.5, -1, 0.7> look_at <-0.15, 0, 0.3> up <0, 0, 1> } light { position <10, -12, 5> } }