#include #include #include "util/Matrix.h" using namespace std; int main() { Matrix m = Matrix::identity(); m[0][3] = 2.0; m[1][3] = -1.0; m[2][3] = 10.0; cout << "m:" << endl << m; Matrix i = m.getInverse(); cout << "i:" << endl << i; Matrix mult = m * i; cout << "mult:" << endl << mult; return 0; }