scene { camera { position <0, 0, 40> look_at <0, 100, 5> } light { position <100, -100, 50> } define material mat { color <0, 0.8, 1> } plane { position <0, 0, 1>, 0 material { color <0, 0.7, 0> } } for (local $x := -200; $x <= 200; $x := $x + 40) { for (local $y := 0; $y <= 4000; $y := $y + 40) { sphere { radius 10 translate <$x, $y, 10> material mat } } } }