scene { options { multisample 3 exposure 1.2 } camera { position <0, -10, 10> look_at <0, 0, 1> } light { position <10, -12, 8> } plane { position <0, 0, 1>, 0 material { color <0, 0.5, 0.1> } } extrude { polygon { <3, 0> <1, 1> <2, 3> <-1, 1> <-3, 2> <-2, -1> <-3, -3> <-1, -2> <1, -4> <2, -1> } offset 3 material { color <1, 0.7, 0> } translate <-2, 0, 0> } extrude { ngon 5, 2 offset 1 translate <2, 0, 0> } }