FART To-Do List =============== High Priority: - Add distribution infrastructure - Multi-threading - Attenuate color passing through a transparent object by obj. color Medium Priority: - Shape definitions / reusability - Scene file pre-parser to allow includes, macros, and comments - Vim syntax file - Add jitter parameter to lights to effect soft shadow edges - Do something with materials applied to boolean objects Low Priority: - Refraction - Textures in materials - Fix boolean objects composed of sub-ojects of different transparencies