#ifndef COLOR_H #define COLOR_H COLOR_H #include "refptr.h" #include #include "util/Vector.h" class Color { public: double r, g, b; Color() { r = g = b = 0.0; } Color(double r, double g, double b) { this->r = r; this->g = g; this->b = b; } Color(const Vector & v) { r = v[0]; g = v[1]; b = v[2]; } Color(refptr v) { r = (*v)[0]; g = (*v)[1]; b = (*v)[2]; } Color operator*(const Color & other) const { Color result; result.r = r * other.r; result.g = g * other.g; result.b = b * other.b; return result; } Color operator*(double scale) const { return Color(r * scale, g * scale, b * scale); } Color operator/(double scale) const { return Color(r / scale, g / scale, b / scale); } Color & operator+=(const Color & other) { r += other.r; g += other.g; b += other.b; return *this; } Color & operator-=(const Color & other) { r += other.r; g += other.g; b += other.b; return *this; } Color & operator*=(double scale) { r *= scale; g *= scale; b *= scale; return *this; } Color & operator*=(const Color & other) { r *= other.r; g *= other.g; b *= other.b; return *this; } Color & operator/=(double scale) { r /= scale; g /= scale; b /= scale; return *this; } Color & operator/=(const Color & other) { r /= other.r; g /= other.g; b /= other.b; return *this; } Color operator+(const Color & c2) { return Color(r + c2.r, g + c2.g, b + c2.b); } Color operator-(const Color & c2) { return Color(r - c2.r, g - c2.g, b - c2.b); } static const Color black; static const Color white; static const Color red; static const Color green; static const Color blue; static const Color yellow; static const Color cyan; static const Color magenta; }; static inline Color operator*(double d, const Color & c) { return c * d; } static inline Color operator/(double d, const Color & c) { return c / d; } std::ostream & operator<<(std::ostream & out, const Color & color); #endif