fart/main/Material.cc
Josh Holtrop 41b4354d52 trying to get Phong shading model working, having very large color values come back though
git-svn-id: svn://anubis/fart/trunk@72 7f9b0f55-74a9-4bce-be96-3c2cd072584d
2009-01-30 20:53:13 +00:00

12 lines
177 B
C++

#include "Material.h"
const Material Material::white;
Material::Material()
{
m_diffuse_color = Color::white;
m_specular_color = Color::white;
m_shininess = 50;
}