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fart/main
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Josh Holtrop 1eee61002e reworked Vector::reflect() to reflect an INCOMING ray
git-svn-id: svn://anubis/fart/trunk@371 7f9b0f55-74a9-4bce-be96-3c2cd072584d
2010-10-11 15:21:50 +00:00
..
BMP.cc
updated BMP.cc to avoid compiler warnings
2009-01-29 23:16:51 +00:00
BMP.h
added diffuse and specular colors to Material, switched all "private:" to "protected:"
2009-01-30 02:26:46 +00:00
fart.cc
changed elapsed time output to "Render time"
2010-09-29 15:32:59 +00:00
Light.cc
added jitter parameter to lights, currently uses random vectors, which i'm not happy with; added Vector::getPerpendicularVector() which will be used to replace random jitter for lights
2010-06-25 18:12:00 +00:00
Light.h
trying new jitter method for soft shadows, getting better
2010-07-13 06:35:45 +00:00
Makefile
added SUBDIRS to top-level Makefile to make adding subdirectories easier
2009-03-13 19:26:12 +00:00
PointLight.cc
yyparse() now a friend function to Scene, light constructors not taking position arguments any more
2009-02-12 03:56:09 +00:00
PointLight.h
yyparse() now a friend function to Scene, light constructors not taking position arguments any more
2009-02-12 03:56:09 +00:00
Scene-load.cc
actually saving off the parsed shapes helps a lot
2010-10-06 20:17:40 +00:00
Scene.cc
reworked Vector::reflect() to reflect an INCOMING ray
2010-10-11 15:21:50 +00:00
Scene.h
removed processNode() and processChildren()
2010-10-04 21:47:07 +00:00
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