21 lines
330 B
C++
21 lines
330 B
C++
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#ifndef SPHERE_H
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#define SPHERE_H SPHERE_H
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#include "Shape.h"
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class Sphere : public Shape
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{
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public:
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Sphere(double radius);
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IntersectionList intersect(refptr<Shape> _this, const Ray & ray);
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virtual refptr<Shape> clone();
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protected:
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double m_radius;
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double m_radius2;
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};
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#endif
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