fart/util/Ray.h
Josh Holtrop f9cf1381a6 working on shadows but they are appearing in weird places...
git-svn-id: svn://anubis/fart/trunk@185 7f9b0f55-74a9-4bce-be96-3c2cd072584d
2009-03-04 02:03:21 +00:00

28 lines
611 B
C++

#ifndef RAY_H
#define RAY_H RAY_H
#include "Vector.h"
#include <iostream>
class Ray
{
public:
Ray();
Ray(const Vector & origin, const Vector & direction);
const Vector & getOrigin() const { return m_origin; }
const Vector & getDirection() const { return m_direction; }
Vector getPositionAt(double dist) const;
Vector operator[](double dist) const { return getPositionAt(dist); }
Ray shift(double amt);
protected:
Vector m_origin;
Vector m_direction;
};
std::ostream & operator<<(std::ostream & out, const Ray & r);
#endif