20 lines
330 B
C++
20 lines
330 B
C++
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#include "BoolShape.h"
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BoolShape::BoolShape(refptr<Shape> shape1, refptr<Shape> shape2)
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{
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m_shape1 = shape1;
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m_shape2 = shape2;
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}
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BoolShape::~BoolShape()
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{
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}
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void BoolShape::setMaterial(refptr<Material> material)
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{
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m_material = material;
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m_shape1->setMaterial(material);
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m_shape2->setMaterial(material);
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}
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