52 lines
1017 B
C++
52 lines
1017 B
C++
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#include "Scene.h"
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#include <string>
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#include <map>
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#include "BMP.h"
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using namespace std;
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Scene::Scene(map<string, const char *> options,
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const char * filename)
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{
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m_width = 800;
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m_height = 600;
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m_multisample_level = 1;
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m_output_file_name = "fart.bmp";
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m_verbose = false;
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m_data = NULL;
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load(filename);
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}
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Scene::~Scene()
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{
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if (m_data != NULL)
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delete m_data;
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}
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void Scene::load(const char * filename)
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{
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}
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void Scene::render()
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{
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m_data = new unsigned char[m_width * m_height * 3];
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for (int i = 0; i < m_height; i++)
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{
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for (int j = 0; j < m_width; j++)
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{
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renderPixel(i, j, &m_data[3 * (m_width * i + j)]);
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}
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}
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BMP outputImage(m_output_file_name.c_str(), m_width, m_height, m_data);
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}
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void Scene::renderPixel(int x, int y, unsigned char * pixel)
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{
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// TODO: um... real work
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pixel[BMP_RED] = 0;
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pixel[BMP_GREEN] = 0;
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pixel[BMP_BLUE] = 0;
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}
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