enable blending

This commit is contained in:
Josh Holtrop 2018-01-23 14:53:29 -05:00
parent 27e16bc568
commit 7e435e2ff8

View File

@ -16,10 +16,8 @@ bool init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glEnable(GL_CULL_FACE);
#if 0
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
#endif
glViewport(0, 0, WIDTH, HEIGHT);
try
{