freetype2gl3/wscript

40 lines
1.2 KiB
Python

import os
def options(opt):
opt.load("compiler_c compiler_cxx")
def configure(conf):
conf.load("compiler_c compiler_cxx")
conf.env.INCLUDES += ["libs/glcxx/include"]
conf.env.INCLUDES += ["libs/glm"]
conf.env.INCLUDES += ["."]
conf.env.DEFINES += ['''GLCXX_GL_INCLUDE="GL3/gl3w.h"''']
conf.env.CXXFLAGS += ["-Wall"]
conf.env.CXXFLAGS += ["-std=gnu++14"]
conf.check_cfg(package = "sdl2", args = "--cflags --libs")
if "MINGW" in os.popen("uname").read():
# TODO: set CXX to mingw32-g++
pass
if os.listdir("libs/glcxx") == []:
print("Fetching git submodules...")
from subprocess import Popen
Popen(["git", "submodule", "update", "--init"]).wait()
def build(bld):
sources = ["app.cc"] + \
bld.path.ant_glob("libs/glcxx/src/**/*.cpp") + \
bld.path.ant_glob("GL3/**/*.c")
libs = []
if "MINGW" in os.popen("uname").read():
libs += ["opengl32", "mingw32"]
else:
libs += ["dl", "GL"]
bld.program(
source = sources,
target = "app",
uselib = "SDL2",
lib = libs,
linkflags = ["-Wl,-rpath,$ORIGIN"],
install_path = None)