#include #include #include #include #include using namespace std; #define WIDTH 500 #define HEIGHT 500 #define FONT_SIZE 20 static FTFont * font; void init(void) { glViewport(0, 0, WIDTH, HEIGHT); glClearColor (0.0, 0.0, 0.0, 0.0); glEnable(GL_DEPTH_TEST); glShadeModel(GL_FLAT); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluOrtho2D(0, WIDTH, 0, HEIGHT); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); font = new FTTextureFont("/usr/share/fonts/truetype/freefont/FreeMono.ttf"); if (font->Error()) { cerr << "Could not create font" << endl; } font->FaceSize(FONT_SIZE); } void display(SDL_Window * window) { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glBegin(GL_QUADS); glVertex3f(2.0, 202.0, 0.0); glVertex3f(2.0, 210.0, 0.0); glVertex3f(10.0, 210.0, 0.0); glVertex3f(10.0, 202.0, 0.0); glEnd(); font->Render("abcdefghijklmnopqrstuvwxyz", -1, FTPoint(10, HEIGHT - FONT_SIZE, 0)); font->Render("ABCDEFGHIJKLMNOPQRSTUVWXYZ", -1, FTPoint(10, HEIGHT - FONT_SIZE * 2, 0)); for (int i = 0; i < 26; i++) { char s[2]; s[0] = 'A' + i; s[1] = '\0'; float advance = font->Advance("M"); font->Render(s, -1, FTPoint(10 + advance * i, HEIGHT - FONT_SIZE * 3, 0)); } font->Render("0123456789", -1, FTPoint(10, HEIGHT - FONT_SIZE * 4, 0)); SDL_GL_SwapWindow(window); } int main(int argc, char *argv[]) { if (SDL_Init(SDL_INIT_VIDEO)) { printf("Failed to initialize SDL!\n"); return 1; } atexit(SDL_Quit); SDL_Window * window = SDL_CreateWindow(argv[0], SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, WIDTH, HEIGHT, SDL_WINDOW_OPENGL); if (!window) { printf("Failed to create window!\n"); SDL_Quit(); return 2; } SDL_GLContext gl_context = SDL_GL_CreateContext(window); init(); display(window); SDL_Event event; while (SDL_WaitEvent(&event)) { if (event.type == SDL_QUIT) break; else if (event.type == SDL_KEYDOWN) { if (event.key.keysym.sym == SDLK_ESCAPE) break; if (event.key.keysym.sym == SDLK_RETURN) display(window); } } }