add test application; move gl3w sources under GL3 directory
This commit is contained in:
parent
9e0a8420e6
commit
2bb4afd7fd
25
Rakefile
25
Rakefile
@ -1,19 +1,30 @@
|
||||
require "rscons"
|
||||
|
||||
task :lib do
|
||||
Rscons::Environment.new do |env|
|
||||
env["build_root"] = "build/lib"
|
||||
env.build_root = env["build_root"]
|
||||
sources = Dir["src/**/*.cpp"]
|
||||
base_env = Rscons::Environment.new do |env|
|
||||
env["build_root"] = lambda {|args| args[:env].build_root}
|
||||
env["CPPPATH"] << "include"
|
||||
env["CPPPATH"] << "test/gl3w"
|
||||
env["CPPDEFINES"] << %[GLCXX_GL_INCLUDE="gl3w.h"]
|
||||
env["CXXFLAGS"] += %w[-Wall -std=gnu++11]
|
||||
env["CPPDEFINES"] << %[GLCXX_GL_INCLUDE="GL3/gl3w.h"]
|
||||
env["CCFLAGS"] += %w[-Wall]
|
||||
env["CXXFLAGS"] += %w[-std=gnu++11]
|
||||
end
|
||||
|
||||
task :lib do
|
||||
base_env.clone do |env|
|
||||
env.build_root = "build/lib"
|
||||
sources = Dir["src/**/*.cpp"]
|
||||
env.Library("${build_root}/lib.a", sources)
|
||||
end
|
||||
end
|
||||
|
||||
task :test do
|
||||
base_env.clone do |env|
|
||||
env.build_root = "build/test"
|
||||
env.parse_flags!("!sdl2-config --cflags --libs")
|
||||
sources = Dir["src/**/*.cpp", "test/**/*.{cpp,c}"]
|
||||
env["LIBS"] += %w[dl GL]
|
||||
env.Program("${build_root}/testapp", sources)
|
||||
end
|
||||
end
|
||||
|
||||
task :clean do
|
||||
|
75
test/test.cpp
Normal file
75
test/test.cpp
Normal file
@ -0,0 +1,75 @@
|
||||
#include <SDL.h>
|
||||
#include GLCXX_GL_INCLUDE
|
||||
#include <iostream>
|
||||
|
||||
using namespace std;
|
||||
|
||||
#define WIDTH 800
|
||||
#define HEIGHT 600
|
||||
|
||||
void init(void)
|
||||
{
|
||||
glClearColor (0.0, 0.0, 0.0, 0.0);
|
||||
}
|
||||
|
||||
void display(SDL_Window * window)
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
SDL_GL_SwapWindow(window);
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
if (SDL_Init(SDL_INIT_VIDEO))
|
||||
{
|
||||
printf("Failed to initialize SDL!\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
atexit(SDL_Quit);
|
||||
|
||||
SDL_Window * window = SDL_CreateWindow(argv[0],
|
||||
SDL_WINDOWPOS_UNDEFINED,
|
||||
SDL_WINDOWPOS_UNDEFINED,
|
||||
WIDTH,
|
||||
HEIGHT,
|
||||
SDL_WINDOW_OPENGL);
|
||||
if (!window)
|
||||
{
|
||||
printf("Failed to create window!\n");
|
||||
SDL_Quit();
|
||||
return 2;
|
||||
}
|
||||
|
||||
SDL_GL_CreateContext(window);
|
||||
|
||||
if (gl3wInit())
|
||||
{
|
||||
cerr << "Failed to initialize gl3w!" << endl;
|
||||
return 1;
|
||||
}
|
||||
if (!gl3wIsSupported(3, 0))
|
||||
{
|
||||
cerr << "OpenGL 3.0 is not supported!" << endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
init();
|
||||
display(window);
|
||||
|
||||
SDL_Event event;
|
||||
while (SDL_WaitEvent(&event))
|
||||
{
|
||||
if (event.type == SDL_QUIT)
|
||||
break;
|
||||
else if (event.type == SDL_KEYDOWN)
|
||||
{
|
||||
if (event.key.keysym.sym == SDLK_ESCAPE)
|
||||
break;
|
||||
if (event.key.keysym.sym == SDLK_RETURN)
|
||||
display(window);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user