5 lines
65 B
GLSL
5 lines
65 B
GLSL
void main(void)
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{
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gl_FragColor = vec4(0.5, 0.1, 0.9, 1.0);
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}
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void main(void)
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{
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gl_FragColor = vec4(0.5, 0.1, 0.9, 1.0);
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}
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