diff --git a/template/v_shader.glsl b/template/v_shader.glsl index c9db33a..c76673f 100644 --- a/template/v_shader.glsl +++ b/template/v_shader.glsl @@ -4,6 +4,6 @@ attribute vec3 color; void main(void) { - gl_Position = gl_ModelViewMatrix * vec4(pos, 1); + gl_Position = gl_ModelViewProjectionMatrix * vec4(pos, 1); gl_FrontColor = vec4(color, 1); }