set transform shader matrix

This commit is contained in:
Josh Holtrop committed 2011-05-10 22:54:04 -04:00
1 parent b6a5821fae
commit 5adc26b089
3 files changed
+15 -10

No files matched your search

+1 -1
View File
@@ -3,6 +3,6 @@
env = Environment(LIBS = ['GL'])
env.ParseConfig('sdl-config --cflags --libs')
sources = Glob('*.cc')
sources = [Glob('*.cc'), Glob('../glslUtil/*.c')]
env.Program('test', sources)