34 lines
727 B
C
34 lines
727 B
C
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#ifndef GLSLUTIL_H
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#define GLSLUTIL_H
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#ifdef GL_INCLUDE_FILE
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#include GL_INCLUDE_FILE
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#else
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#include <GL/gl.h>
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#endif
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typedef GLfloat guMatrix4x4[4][4];
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#ifdef __cplusplus
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extern "C" {
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#endif
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void guMatrixLoadIdentity(guMatrix4x4 *m);
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void guMatrixMult(guMatrix4x4 *m, guMatrix4x4 *a, guMatrix4x4 *b);
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void guMatrixTranslate(guMatrix4x4 *m, GLfloat x, GLfloat y, GLfloat z);
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void guMatrixScale(guMatrix4x4 *m, GLfloat x, GLfloat y, GLfloat z);
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void guMatrixRotate(guMatrix4x4 *m, GLfloat angle,
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GLfloat x, GLfloat y, GLfloat z);
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void guMatrixFrustum(guMatrix4x4 *m,
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GLfloat left, GLfloat right,
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GLfloat bottom, GLfloat top,
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GLfloat near, GLfloat far);
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#ifdef __cplusplus
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}
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#endif
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#endif
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