6 lines
50 B
GLSL
6 lines
50 B
GLSL
|
|
void main(void)
|
|
{
|
|
gl_FragColor = gl_Color;
|
|
}
|
|
|
void main(void)
|
|
{
|
|
gl_FragColor = gl_Color;
|
|
}
|