include some error-checking from glx-dbl-bare and change direct to GL_TRUE in glXCreateContext() call

This commit is contained in:
Josh Holtrop 2017-08-29 16:15:40 -04:00
parent 51aa9075e1
commit d71c26b02b

View File

@ -2,6 +2,7 @@
#include <GL/glx.h>
#include <GL/gl.h>
#include <unistd.h>
#include <stdio.h>
static int attributeList[] = { GLX_RGBA, None };
static Bool WaitForNotify(Display *d, XEvent *e, char *arg) {
return (e->type == MapNotify) && (e->xmap.window == (Window)arg);
@ -15,11 +16,28 @@ int main(int argc, char **argv) {
GLXContext cx;
XEvent event;
/* get a connection */
dpy = XOpenDisplay(0);
dpy = XOpenDisplay(NULL);
if (dpy == NULL)
{
fprintf(stderr, "XOpenDisplay() returned NULL\n");
return 2;
}
/* get an appropriate visual */
vi = glXChooseVisual(dpy, DefaultScreen(dpy), attributeList);
if (vi == NULL)
{
fprintf(stderr, "glXChooseVisual() returned NULL\n");
return 2;
}
/* create a GLX context */
cx = glXCreateContext(dpy, vi, 0, GL_FALSE);
cx = glXCreateContext(dpy, vi, NULL, GL_TRUE);
if (cx == NULL)
{
fprintf(stderr, "glXCreateContext() returned NULL\n");
return 2;
}
/* create a color map */
cmap = XCreateColormap(dpy, RootWindow(dpy, vi->screen),
vi->visual, AllocNone);
@ -33,11 +51,19 @@ int main(int argc, char **argv) {
XMapWindow(dpy, win);
XIfEvent(dpy, &event, WaitForNotify, (char*)win);
/* connect the context to the window */
glXMakeCurrent(dpy, win, cx);
if (glXMakeCurrent(dpy, win, cx) == GL_FALSE)
{
fprintf(stderr, "glXMakeCurrent() returned false\n");
return 2;
}
/* clear the buffer */
glClearColor(1,1,0,1);
glClear(GL_COLOR_BUFFER_BIT);
glFlush();
/* wait a while */
sleep(10);
sleep(5);
/* teardown */
XFree(vi);
XCloseDisplay(dpy);
}