enable multisampling
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c010c0bb0f
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@ -99,6 +99,9 @@ int main()
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return 1;
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}
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 4);
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SDL_Window * window = SDL_CreateWindow("Gentex ScreenSaver",
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SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED,
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@ -106,6 +109,7 @@ int main()
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HEIGHT,
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// SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS);
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SDL_WINDOW_OPENGL);
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SDL_GLContext context = SDL_GL_CreateContext(window);
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if (window == null)
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