increase scale a bit

This commit is contained in:
Josh Holtrop 2013-11-24 22:06:36 -05:00
parent 7b40814022
commit 71a1fc8aac

View File

@ -50,7 +50,7 @@ void display(SDL_Window * window)
view_matrix.make_identity(); view_matrix.make_identity();
view_matrix.scale(height / cast(float)width, 1.0, 1.0); view_matrix.scale(height / cast(float)width, 1.0, 1.0);
view_matrix.scale(0.25, 0.25, 0.25); view_matrix.scale(0.35, 0.35, 0.35);
program.bind(); program.bind();
glUniformMatrix4fv(view_idx, 1, GL_TRUE, view_matrix.value_ptr); glUniformMatrix4fv(view_idx, 1, GL_TRUE, view_matrix.value_ptr);