2009-10-20 notes

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josh 2009-10-21 00:26:08 +00:00
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@ -124,3 +124,36 @@ Chapter 4 - Discovery
- atomic actions - are not broken down into sub-steps
- plans: sequences and conditions
- consider task frequencies
- textual descriptions:
ex: Task Hotel Stay
1. select a hotel
2. book
3. check in
4. receive service
5. check out
ex: Hotel Check-in
1. find room
2. record guest as checked in
3. deliver key
Chapter 5 - Design
1. conceptual design
- brainstorming
- personas - a user profile
- scenarios
- flowchart - describe the navigational structure
- cognitive walkthroughs
- an evaluation technique
1. step through the action sequence for a task
- role playing
2. check it for potential usability problems in design
- story telling
what you need
1. a conceptual model or prototype
2. a task description
- list of actions
questions to ask
1. is the action helpful for the user's goal?
2. is the action visible to the user?
3. does the user know how to proceed?
4. is the feedback sufficient?