hilbert/hilbert.c
josh a8702d3528 updated
git-svn-id: svn://anubis/misc/hilbert@15 bd8a9e45-a331-0410-811e-c64571078777
2007-10-26 02:56:50 +00:00

244 lines
4.5 KiB
C

/* Hilbert curve drawing program
* by Josh Holtrop
*/
/* includes */
#include <SDL/SDL.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <math.h>
/* constants */
#define SEGMENTS 16
#define WIDTH 800
#define HEIGHT 600
/* macros */
#define keepingMatrix(x) { glPushMatrix(); x; glPopMatrix(); }
/* functions */
void usage(void);
void initgl(void);
void display(void);
void mainloop(void);
void initLists(void);
void tlRtDrwCyl(float x, float y, float z, float a, float u, float v, float w);
void drawHilbert(int level, float size, int cap1, int cap2);
void drawHilbert1(int cap1, int cap2);
/* global variables */
int level = 1;
float size = 0.4;
SDL_Surface * sdlScreen;
int winWidth = WIDTH;
int winHeight = HEIGHT;
int hilbertList = -1;
int sphereList = -1;
int cylList = -1;
const float diffuse[4] = {0.9f, 0.6f, 0.1f, 1.0f};
int main(int argc, char *argv[])
{
int i;
for (i = 1; i < argc; i++)
{
if (!strncmp("-l", argv[i], 2))
{
sscanf(argv[i] + 2, "%d", &level);
if (level < 1)
usage();
}
else if (!strncmp("-s", argv[i], 2))
{
sscanf(argv[i] + 2, "%f", &size);
if (size < 0.01 || size > 0.99)
usage();
}
else
{
usage();
}
}
if (SDL_Init(SDL_INIT_VIDEO))
{
printf("Failed to initialize SDL!\n");
return 1;
}
atexit(SDL_Quit);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
if (!(sdlScreen = SDL_SetVideoMode(WIDTH, HEIGHT, 16, SDL_OPENGL | SDL_RESIZABLE)))
{
printf("Failed to set video mode!\n");
SDL_Quit();
return 2;
}
SDL_WM_SetCaption(argv[0], argv[0]);
initgl();
initLists();
mainloop();
return 0;
}
void mainloop(void)
{
SDL_Event event;
display();
while (SDL_WaitEvent(&event))
{
switch (event.type)
{
case SDL_QUIT:
return;
case SDL_KEYDOWN:
switch (event.key.keysym.sym)
{
case SDLK_ESCAPE:
return;
default:
break;
}
break;
case SDL_VIDEORESIZE:
break;
}
}
}
void initgl(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glEnable(GL_DEPTH_TEST);
glEnable(GL_CULL_FACE);
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
glShadeModel(GL_SMOOTH);
glViewport(0, 0, winWidth, winHeight);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective(60.0, 1, 0.01, 3000.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
gluLookAt(10, -10, 10,
0, 0, 0,
0, 0, 1);
/* set up materials */
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, diffuse);
}
void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glCallList(hilbertList);
SDL_GL_SwapBuffers();
}
void drawHilbert(int level, float size, int cap1, int cap2)
{
if (level == 1)
{
drawHilbert1(cap1, cap2);
}
}
void drawHilbert1(int cap1, int cap2)
{
if (cap1)
{
keepingMatrix(
glTranslatef(-0.5f, -0.5f, -0.5f);
glCallList(sphereList);
)
}
else
{
tlRtDrwCyl(-0.5, -1.0, -0.5, 90, 1.0, 0.0, 0.0);
tlRtDrwCyl(-0.5, -0.5, -0.5, 90, 1.0, 0.0, 0.0);
}
if (cap2)
{
keepingMatrix(
glTranslatef(0.5f, 0.5f, 0.5f);
glCallList(sphereList);
)
}
else
{
tlRtDrwCyl(-0.5, -1.0, 0.5, 90, 1.0, 0.0, 0.0);
tlRtDrwCyl(-0.5, -0.5, 0.5, 90, 1.0, 0.0, 0.0);
}
glColor3f(0.2, 0.2, 1.0);
glDisable(GL_LIGHTING);
glBegin(GL_LINE_STRIP);
glVertex3f(-0.5, -0.5, -0.5);
glVertex3f(-0.5, 0.5, -0.5);
glVertex3f(0.5, 0.5, -0.5);
glVertex3f(0.5, -0.5, -0.5);
glVertex3f(0.5, -0.5, 0.5);
glVertex3f(0.5, 0.5, 0.5);
glVertex3f(-0.5, 0.5, 0.5);
glVertex3f(-0.5, -0.5, 0.5);
glEnd();
glEnable(GL_LIGHTING);
}
void tlRtDrwCyl(float x, float y, float z, float a, float u, float v, float w)
{
keepingMatrix(
glTranslatef(x, y, z);
glRotatef(a, u, v, w);
glCallList(cylList);
)
}
void initLists(void)
{
GLUquadric * q;
hilbertList = glGenLists(1);
sphereList = glGenLists(1);
cylList = glGenLists(1);
if (hilbertList < 0 || sphereList < 0 || cylList < 0)
{
fprintf(stderr, "Error allocating display list!\n");
exit(132);
}
/* get a quadric object to draw with */
q = gluNewQuadric();
/* draw a sphere */
glNewList(sphereList, GL_COMPILE);
gluSphere(q, size, SEGMENTS, SEGMENTS/2);
glEndList();
/* draw a cylinder */
glNewList(cylList, GL_COMPILE);
gluCylinder(q, size, size, 0.25, SEGMENTS, SEGMENTS/4);
glEndList();
/* draw Hilbert curve */
glNewList(hilbertList, GL_COMPILE);
drawHilbert(level, size, 1, 1);
glEndList();
/* free quadric memory */
gluDeleteQuadric(q);
}
void usage(void)
{
printf("Options:\n"
" -l<level> level of Hilbert curve to draw (1-?)\n"
" -s<size> radius of Hilbert curve (0.01-0.99)\n");
exit(42);
}