Reorganize D modules a bit
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@@ -0,0 +1,25 @@
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module hulk.bootinfo;
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struct BootInfo
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{
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struct MemoryRegion
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{
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ulong base;
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size_t size;
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ubyte type;
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}
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struct Framebuffer
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{
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uint * buffer;
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uint width;
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uint height;
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uint stride;
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uint format;
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}
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Framebuffer fb;
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MemoryRegion[800] memory_map;
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size_t memory_map_count;
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}
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enum ulong HULK_VIRTUAL_START = 0x0000_4000_0000_0000u;
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