Import backup from 2005-05-12
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@@ -0,0 +1,25 @@
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// Author: Josh Holtrop
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// Date: 05/10/05
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// Adds C++ support for new, delete functions
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extern "C"
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{
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#include "hos_defines.h"
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#include "mm/vmm.h"
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}
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//overload the operator "new"
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void * operator new (u32_t size)
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{ return kmalloc(size); }
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//overload the operator "new[]"
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void * operator new[] (u32_t size)
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{ return kmalloc(size); }
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//overload the operator "delete"
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void operator delete (void *p)
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{ kfree(p); }
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//overload the operator "delete[]"
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void operator delete[] (void *p)
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{ kfree(p); }
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@@ -0,0 +1,258 @@
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// string.cpp
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// implements c++ string object for HOS
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// Author: Josh Holtrop
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// Date: 06/01/04
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// Modified: 05/10/05
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extern "C"
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{
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#include "string.h" //string class declaration
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#include "lang/lang.h" //memcpy(void *dest, void *src, int n), strlen(char *str)
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}
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string::string()
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{
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myLength = 0;
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myChars = new char; //myChars must be a valid pointer at all times
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*myChars = 0;
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}
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string::~string()
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{
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delete[] myChars;
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}
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string::string(const string & orig)
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{
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myLength = orig.myLength;
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myChars = new char[myLength + 1];
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memcpy(myChars, orig.myChars, myLength + 1);
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}
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string::string(const char *cstring)
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{
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myLength = strlen(cstring);
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myChars = new char[myLength + 1];
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memcpy(myChars, cstring, myLength + 1);
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}
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string & string::operator=(const string & orig)
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{
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if (this != &orig)
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{
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delete[] myChars;
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myLength = orig.myLength;
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myChars = new char[myLength + 1];
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memcpy(myChars, orig.myChars, myLength + 1);
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}
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return *this;
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}
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string & string::operator=(const char *cstring)
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{
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if (myChars != cstring)
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{
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delete[] myChars;
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myLength = strlen(cstring);
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myChars = new char[myLength + 1];
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memcpy(myChars, cstring, myLength + 1);
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}
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return *this;
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}
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char * string::data() const { return myChars; }
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int string::size() const { return myLength; }
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string & string::operator+=(const string & str)
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{
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char *newStr = new char[myLength + str.myLength + 1];
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memcpy(newStr, myChars, myLength);
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memcpy(newStr + myLength, str.myChars, str.myLength + 1);
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delete[] myChars;
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myChars = newStr;
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myLength += str.myLength;
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return *this;
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}
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string & string::operator+=(const char *cstring)
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{
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char *newStr = new char[myLength + strlen(cstring) + 1];
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memcpy(newStr, myChars, myLength);
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memcpy(newStr + myLength, cstring, strlen(cstring) + 1);
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delete[] myChars;
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myChars = newStr;
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myLength += strlen(cstring);
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return *this;
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}
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string & string::operator+=(char chr)
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{
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myLength++;
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char *newStr = new char[myLength + 1];
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memcpy(newStr, myChars, myLength);
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newStr[myLength - 1] = chr;
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newStr[myLength] = 0;
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delete[] myChars;
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myChars = newStr;
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return *this;
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}
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string string::operator+(const string & str)
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{ return string(*this, str); }
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string string::operator+(const char *cstring)
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{ return string(*this, cstring); }
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string string::operator+(char chr)
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{ return string(*this, chr); }
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string::string(const string & str1, const string & str2)
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{
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myLength = str1.myLength + str2.myLength;
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myChars = new char[myLength + 1];
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memcpy(myChars, str1.myChars, str1.myLength);
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memcpy(myChars + str1.myLength, str2.myChars, str2.myLength + 1);
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}
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string::string(const string & str1, const char *cstring)
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{
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myLength = str1.myLength + strlen(cstring);
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myChars = new char[myLength + 1];
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memcpy(myChars, str1.myChars, str1.myLength);
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memcpy(myChars + str1.myLength, cstring, strlen(cstring) + 1);
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}
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string::string(const char *cstring, const string & str)
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{
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myLength = str.myLength + strlen(cstring);
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myChars = new char[myLength + 1];
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memcpy(myChars, cstring, strlen(cstring));
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memcpy(myChars + strlen(cstring), str.myChars, str.myLength + 1);
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}
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string::string(const string & str1, char chr)
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{
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myLength = str1.myLength + 1;
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myChars = new char[myLength + 1];
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memcpy(myChars, str1.myChars, myLength);
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myChars[myLength - 1] = chr;
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myChars[myLength] = 0;
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}
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string::string(char chr, const string & str1)
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{
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myLength = str1.myLength + 1;
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myChars = new char[myLength + 1];
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memcpy(myChars + 1, str1.myChars, myLength + 1);
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*myChars = chr;
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}
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const char & string::operator[](unsigned int index) const
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{
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if (index < myLength)
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return myChars[index];
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return *myChars; //if index is invalid, return a pointer to the trailing 0
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}
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char & string::operator[](unsigned int index)
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{
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if (index < myLength)
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return myChars[index];
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return *myChars; //if index is invalid, return a pointer to the trailing 0
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}
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bool string::operator==(const string & second) const
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{
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if (myLength != second.myLength)
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return false;
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for (unsigned int i = 0; i < myLength; i++)
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{
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if (myChars[i] != second.myChars[i])
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return false;
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}
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return true;
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}
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bool string::operator==(const char *cstring) const
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{
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if (myLength != strlen(cstring))
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return false;
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for (unsigned int i = 0; i < myLength; i++)
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{
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if (myChars[i] != cstring[i])
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return false;
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}
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return true;
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}
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bool string::operator!=(const string & second) const
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{ return !operator==(second); }
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bool string::operator!=(const char *cstring) const
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{ return !operator==(cstring); }
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bool string::operator<(const string & second) const
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{
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char *c1 = myChars, *c2 = second.myChars;
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while (*c1 == *c2 && *c1)
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{
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c1++;
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c2++;
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}
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return *c1 < *c2;
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}
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bool string::operator>(const string & second) const
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{
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char *c1 = myChars, *c2 = second.myChars;
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while (*c1 == *c2 && *c1)
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{
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c1++;
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c2++;
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}
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return *c1 > *c2;
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}
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bool string::operator<(const char *cstring) const
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{
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char *c1 = myChars;
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while (*c1 == *cstring && *c1)
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{
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c1++;
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cstring++;
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}
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return *c1 < *cstring;
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}
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bool string::operator>(const char *cstring) const
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{
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char *c1 = myChars;
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while (*c1 == *cstring && *c1)
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{
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c1++;
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cstring++;
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}
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return *c1 > *cstring;
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}
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bool string::operator<=(const string & second) const
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{ return !operator>(second); }
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bool string::operator>=(const string & second) const
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{ return !operator<(second); }
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bool string::operator<=(const char *cstring) const
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{ return operator<(cstring) || operator==(cstring); }
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bool string::operator>=(const char *cstring) const
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{ return operator>(cstring) || operator==(cstring); }
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@@ -0,0 +1,107 @@
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// string.h
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// implements c++ string object for HOS
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// Author: Josh Holtrop
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// Date: 06/01/04
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// Modified: 05/10/05
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#ifndef __HOS_STRING__
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#define __HOS_STRING__ __HOS_STRING__
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class string
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{
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private:
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/* myChars is a pointer to a character array
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* It will always be a valid pointer, not null.
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* The constructor is responsible for initializing
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* it to point to a 1-char array with myChars[0] == 0 */
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char * myChars;
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/* myLength holds how many characters are in the
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* string, not including the trailing null value
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* (ASCII 0 character) */
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unsigned int myLength;
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public:
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/* Basic constructors */
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string();
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~string();
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/* Copy constructor */
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string(const string & orig);
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/* Construct strings from c-style strings:
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* Allows declarations like string s = "data"; */
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string(const char *cstring);
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/* Assignment operators */
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string & operator=(const string & orig);
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string & operator=(const char *cstring);
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/* Boolean comparison operators */
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bool operator==(const string & second) const;
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bool operator==(const char *cstring) const;
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bool operator!=(const string & second) const;
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bool operator!=(const char *cstring) const;
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bool operator<(const string & second) const;
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bool operator>(const string & second) const;
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bool operator<(const char *cstring) const;
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bool operator>(const char *cstring) const;
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bool operator<=(const string & second) const;
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bool operator>=(const string & second) const;
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bool operator<=(const char *cstring) const;
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bool operator>=(const char *cstring) const;
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/* Construct strings made up of combinations of other
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* strings, c-style strings, and characters */
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string(const string & str1, const string & str2);
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string(const string & str1, const char *cstring);
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string(const char *cstring, const string & str);
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string(const string & str1, char chr);
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string(char chr, const string & str1);
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/* Append operators */
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string & operator+=(const string & str);
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string & operator+=(const char *cstring);
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string & operator+=(char chr);
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string operator+(const string & str);
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string operator+(const char *cstring);
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string operator+(char chr);
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/* Direct character-access operators */
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const char & operator[](unsigned int index) const;
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char & operator[](unsigned int index);
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/* Returns handle to actual character-array for programs
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* that need raw data instead of a string object */
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char * data() const;
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/* Returns the size of the string. This is myLength
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* and is the number of characters in the string
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* not counting the trailing null (ASCII 0) character */
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int size() const;
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};
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static inline bool operator==(char *cstring, const string & str)
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{ return str == cstring; }
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static inline bool operator!=(char *cstring, const string & str)
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{ return str != cstring; }
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static inline bool operator<(const char *cstring, const string & str)
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{ return str > cstring; }
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static inline bool operator>(const char *cstring, const string & str)
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{ return str < cstring; }
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static inline bool operator<=(const char *cstring, const string & str)
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{ return str >= cstring; }
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static inline bool operator>=(const char *cstring, const string & str)
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{ return str <= cstring; }
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#endif
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