Add Framebuffer.copy_rows_up()
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@ -168,6 +168,20 @@ struct Framebuffer
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blend_alpha_bitmap(x, y, alpha_bitmap.ptr, width, height, color);
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}
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/**
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* Copy framebuffer rows up in the framebuffer.
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*
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* @param y Y coordinate of bottom side of region to copy up.
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* @param height Height of region to copy up.
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* @param offset Number of rows to copy region up by.
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*/
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void copy_rows_up(size_t y, size_t height, size_t offset)
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{
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memcpy32(&m_buffer[buffer_index(0u, y + height + offset - 1u)],
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&m_buffer[buffer_index(0u, y + height - 1u)],
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(m_stride * height));
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}
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/**
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* Scale a color value by an alpha amount.
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*
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