diff --git a/src/fb.c b/src/fb.c index 04773c2..50bd174 100644 --- a/src/fb.c +++ b/src/fb.c @@ -16,12 +16,12 @@ static inline uint32_t build_pixel(uint8_t r, uint8_t g, uint8_t b) static inline void fb_set_pixel(int x, int y, uint8_t r, uint8_t g, uint8_t b) { - fb.addr[fb.pitch * y / 4u + x] = build_pixel(r, g, b); + fb.addr[fb.pitch * y + x] = build_pixel(r, g, b); } static void fb_clear(void) { - memset32(fb.addr, 0x002C55u, fb.pitch * fb.height / 4u); + memset32(fb.addr, 0x002C55u, fb.pitch * fb.height); } void fb_init(uint32_t * addr, uint32_t width, uint32_t height, uint32_t pitch) @@ -29,7 +29,7 @@ void fb_init(uint32_t * addr, uint32_t width, uint32_t height, uint32_t pitch) fb.addr = addr; fb.width = width; fb.height = height; - fb.pitch = pitch; + fb.pitch = pitch / 4u; fb_clear(); } @@ -74,7 +74,7 @@ void fb_blend_alpha8(const uint8_t * bitmap, int width, int height, int pitch, i { height = (int)fb.height - y; } - uint32_t * target = &fb.addr[fb.pitch * y / 4u + x]; + uint32_t * target = &fb.addr[fb.pitch * y + x]; for (int row = 0; row < height; row++) { for (int col = 0; col < width; col++) @@ -95,17 +95,17 @@ void fb_blend_alpha8(const uint8_t * bitmap, int width, int height, int pitch, i target[col] = pixel; } bitmap += pitch; - target += (fb.pitch / 4u); + target += fb.pitch; } } void fb_fill(int x, int y, int width, int height, uint8_t r, uint8_t g, uint8_t b) { - uint32_t * target = &fb.addr[fb.pitch * y / 4u + x]; + uint32_t * target = &fb.addr[fb.pitch * y + x]; uint32_t pixel = build_pixel(r, g, b); for (int row = 0; row < height; row++) { memset32(target, pixel, width); - target += fb.pitch / 4u; + target += fb.pitch; } }