Map all memory regions and graphics framebuffer
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@@ -4,6 +4,7 @@ struct BootInfo
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{
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ulong base;
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size_t size;
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ubyte type;
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}
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struct Framebuffer
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{
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@@ -15,7 +16,7 @@ struct BootInfo
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}
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Framebuffer fb;
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MemoryRegion[500] memory_map;
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MemoryRegion[800] memory_map;
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size_t memory_map_count;
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}
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