Convert hello.console to use a namespacing struct

This commit is contained in:
Josh Holtrop 2022-03-28 15:18:31 -04:00
parent bcec23ef89
commit f904ec2b48
2 changed files with 149 additions and 146 deletions

View File

@ -7,7 +7,9 @@ import uefi;
import hello.hello;
import core.stdc.stdarg;
/**
struct console
{
/**
* Format a hexadecimal value to a string.
*
* @param s String buffer.
@ -15,8 +17,8 @@ import core.stdc.stdarg;
* @param ptr If true, always output all 16 digits, and separate the upper and
* lower halves with an underscore.
*/
private size_t format_hex(CHAR16 * s, ulong v, bool ptr)
{
private static size_t format_hex(CHAR16 * s, ulong v, bool ptr)
{
string hex_chars = "0123456789ABCDEF";
bool print = ptr;
size_t si = 0u;
@ -37,16 +39,16 @@ private size_t format_hex(CHAR16 * s, ulong v, bool ptr)
}
}
return si;
}
}
/**
/**
* Format a decimal value to a string.
*
* @param s String buffer.
* @param v Value to format.
*/
private size_t format_dec(CHAR16 * s, ulong v)
{
private static size_t format_dec(CHAR16 * s, ulong v)
{
string dec_chars = "0123456789";
bool print;
char[20] buf;
@ -62,16 +64,16 @@ private size_t format_dec(CHAR16 * s, ulong v)
s[si] = buf[buf_i - si - 1u];
}
return buf_i;
}
}
/**
/**
* Write a string to the console.
*
* @param s Format string.
* @param args Variable arguments structure.
*/
void write(string s, va_list args)
{
public static void write(string s, va_list args)
{
__gshared static CHAR16[256] s16;
size_t i = 0u;
bool escape = false;
@ -127,52 +129,53 @@ void write(string s, va_list args)
}
s16[i++] = 0u;
st.ConOut.OutputString(st.ConOut, &s16[0]);
}
}
/**
/**
* Write a string to the console.
*
* @param s Format string.
*/
extern (C) void write(string s, ...)
{
public static extern (C) void write(string s, ...)
{
va_list args;
va_start(args, s);
write(s, args);
va_end(args);
}
}
/**
/**
* Write a string to the console.
*
* @param s Format string.
*/
extern (C) void writeln(string s, ...)
{
public static extern (C) void writeln(string s, ...)
{
va_list args;
va_start(args, s);
write(s, args);
write("\r\n", args);
va_end(args);
}
}
/**
/**
* Write a message to press any key and wait for a key to be pressed.
*/
void wait_key()
{
public static void wait_key()
{
writeln("Press any key...");
st.ConIn.Reset(st.ConIn, FALSE);
EFI_INPUT_KEY key;
while (st.ConIn.ReadKeyStroke(st.ConIn, &key) == EFI_NOT_READY)
{
}
}
}
/**
/**
* Clear the console.
*/
void clear()
{
public static void clear()
{
st.ConOut.ClearScreen(st.ConOut);
}
}

View File

@ -4,7 +4,7 @@
module hello.hello;
import uefi;
import console = hello.console;
import hello.console;
import hello.scratch;
import hulk.bootinfo;
import hulk.header;