hos/kernel/char/vconsole.c

305 lines
8.8 KiB
C

// vconsole.c
// Author: Josh Holtrop
// Date: 08/02/04
// Modified: 08/16/04
#include "char/vconsole.h"
#include "hos_defines.h"
#include "fs/devices.h"
#include "mm/vmm.h"
#include "lang/lang.h"
#include "display.h"
#include "functions.h"
vconsole_t *vconsoles[VCONSOLE_MAX]; // pointer to virtual console structs
extern int display_activeConsole; // display subsystem active virtual console number
char ansi2vgaAttr[8] = {0, 4, 2, 6, 1, 5, 3, 7};
void vconsole_put_char(minor_t id, int c);
void vconsole_update_cursor(minor_t id, u16_t position);
void vconsole_update_attribute(minor_t id);
void vconsole_refresh(minor_t id);
// initialization routine for vconsoles module
int vconsole_init(major_t major)
{
dev_driver_t *vconsole_driver;
if (( vconsole_driver = New(dev_driver_t) ))
{
vconsole_driver->char_write = vconsole_char_write;
devices_register_major('c', major, vconsole_driver);
return 0;
}
return -1;
}
// routine to create a new virtual console object
minor_t vconsole_new(int width, int height)
{
int i;
for (i = 1; i < VCONSOLE_MAX; i++)
{
if ( (!vconsoles[i]) && ( vconsoles[i] = kcalloc(1, sizeof(vconsole_t)))) //New(vconsole_t) ) )
{
if (( vconsoles[i]->buffer = kmalloc(width * height * 2) ))
{
vconsoles[i]->width = width;
vconsoles[i]->height = height;
vconsoles[i]->attribute = vconsoles[i]->foreground = 0x07;
memsetw(vconsoles[i]->buffer, 0x0720, width * height);
// register the device as /dev/console%d
return i;
}
else
{
kfree(vconsoles[i]);
return 0;
}
}
}
return 0;
}
// called by display subsystem to draw a virtual console to the screen
int vconsole_draw(minor_t id)
{
if (vconsoles[id])
return display_console_draw(id, vconsoles[id]->cursorPosition, vconsoles[id]->buffer);
return -1;
}
// called by character device interface when a character is written to device w/ minor #id
int vconsole_char_write(minor_t id, int c)
{
if (!vconsoles[id])
return -1;
int cursorY = vconsoles[id]->cursorPosition / vconsoles[id]->width;
int cursorX = vconsoles[id]->cursorPosition % vconsoles[id]->width;
int evalEscapePosition = 0;
switch (vconsoles[id]->escapeLevel)
{
case 2:
if (c >= '0' && c <= '9') // c is part of an escape value
{
vconsoles[id]->escapeValue[vconsoles[id]->escapePosition] *= 10;
vconsoles[id]->escapeValue[vconsoles[id]->escapePosition] += c - '0';
return 0;
}
else if (c == ';')
{
if (vconsoles[id]->escapePosition < 7)
vconsoles[id]->escapePosition++;
return 0;
}
switch (c)
{
case 'A': // move cursor up n rows
cursorY -= vconsoles[id]->escapeValue[0];
if (cursorY < 0)
cursorY = 0;
vconsole_update_cursor(id, cursorY * vconsoles[id]->width + cursorX);
break;
case 'B': // move cursor down n rows
cursorY += vconsoles[id]->escapeValue[0];
if (cursorY >= vconsoles[id]->height)
cursorY = vconsoles[id]->height - 1;
vconsole_update_cursor(id, cursorY * vconsoles[id]->width + cursorX);
break;
case 'C': // move cursor left n columns
cursorX -= vconsoles[id]->escapeValue[0];
if (cursorX < 0)
cursorX = 0;
vconsole_update_cursor(id, cursorY * vconsoles[id]->width + cursorX);
break;
case 'D': // move cursor right n columns
cursorX += vconsoles[id]->escapeValue[0];
if (cursorX >= vconsoles[id]->width)
cursorX = vconsoles[id]->width - 1;
vconsole_update_cursor(id, cursorY * vconsoles[id]->width + cursorX);
break;
case 'H':
case 'f': // move cursor to position (x,y) upper left is (1,1)
cursorX = vconsoles[id]->escapeValue[0] - 1;
cursorY = vconsoles[id]->escapeValue[1] - 1;
if (cursorY < 0)
cursorY = 0;
if (cursorY >= vconsoles[id]->height)
cursorY = vconsoles[id]->height - 1;
if (cursorX < 0)
cursorX = 0;
if (cursorX >= vconsoles[id]->width)
cursorX = vconsoles[id]->width - 1;
vconsole_update_cursor(id, cursorY * vconsoles[id]->width + cursorX);
break;
case 'J': // clear screen, home cursor
memsetw(vconsoles[id]->buffer, 0x0720, vconsoles[id]->width * vconsoles[id]->height);
vconsole_draw(id);
vconsole_update_cursor(id, 0);
break;
case 'K': // erase line from cursor position (including char. under cursor) to end of line
memsetw(vconsoles[id]->buffer + vconsoles[id]->cursorPosition, 0x0720, vconsoles[id]->width - cursorX);
vconsole_draw(id);
break;
case 's': // push cursor position on an internal stack
if (vconsoles[id]->cursorStackPosition < 16)
vconsoles[id]->cursorStack[vconsoles[id]->cursorStackPosition++] = vconsoles[id]->cursorPosition;
break;
case 'u': // pop cursor position from stack
if (vconsoles[id]->cursorStackPosition > 0)
{
vconsole_update_cursor(id, vconsoles[id]->cursorStack[--vconsoles[id]->cursorStackPosition]);
}
break;
case 'm': // set text attributes
for (evalEscapePosition = 0; evalEscapePosition <= vconsoles[id]->escapePosition; evalEscapePosition++)
{
switch (vconsoles[id]->escapeValue[evalEscapePosition])
{
case 0:
vconsoles[id]->foreground = 0x07;
vconsoles[id]->background = 0x00;
vconsoles[id]->concealed = 0;
vconsoles[id]->reverse = 0;
vconsoles[id]->blink = 0;
vconsoles[id]->bold = 0;
vconsole_update_attribute(id);
break;
case 1:
vconsoles[id]->bold = 1;
vconsole_update_attribute(id);
break;
case 5:
vconsoles[id]->blink = 1;
vconsole_update_attribute(id);
break;
case 7:
vconsoles[id]->reverse = 1;
vconsole_update_attribute(id);
break;
case 30:
case 31:
case 32:
case 33:
case 34:
case 35:
case 36:
case 37:
vconsoles[id]->foreground = ansi2vgaAttr[vconsoles[id]->escapeValue[evalEscapePosition] - 30];
vconsole_update_attribute(id);
break;
case 40:
case 41:
case 42:
case 43:
case 44:
case 45:
case 46:
case 47:
vconsoles[id]->background = ansi2vgaAttr[vconsoles[id]->escapeValue[evalEscapePosition] - 40];
vconsole_update_attribute(id);
break;
}
}
vconsoles[id]->escapePosition = 0;
break;
}
memsetd(vconsoles[id]->escapeValue, 0, 8);
vconsoles[id]->escapePosition = 0;
vconsoles[id]->escapeLevel = 0;
return 0;
case 1:
if (c == '[')
vconsoles[id]->escapeLevel = 2;
break;
vconsoles[id]->escapeLevel = 0;
return 0; // invalid escape sequence
default:
if (c == '\e')
{
vconsoles[id]->escapeLevel = 1;
return 0;
}
vconsole_put_char(id, c);
}
return 0;
}
// write the character to the virtual console
void vconsole_put_char(minor_t id, int c)
{
if (!vconsoles[id]->concealed)
{
switch (c)
{
case '\t':
if (vconsoles[id]->cursorPosition % 8)
vconsole_update_cursor(id, vconsoles[id]->cursorPosition + (8 - (vconsoles[id]->cursorPosition % 8)));
else
vconsole_update_cursor(id, vconsoles[id]->cursorPosition + 8);
break;
case '\n':
if (vconsoles[id]->cursorPosition % (vconsoles[id]->width))
vconsole_update_cursor(id, vconsoles[id]->cursorPosition + (vconsoles[id]->width - (vconsoles[id]->cursorPosition % vconsoles[id]->width)));
else
vconsole_update_cursor(id, vconsoles[id]->cursorPosition + vconsoles[id]->width);
break;
default:
vconsoles[id]->buffer[vconsoles[id]->cursorPosition] = c | (vconsoles[id]->attribute << 8);
if (id == display_activeConsole)
display_console_put_char(id, c | (vconsoles[id]->attribute << 8), vconsoles[id]->cursorPosition);
vconsole_update_cursor(id, vconsoles[id]->cursorPosition + 1);
}
}
}
void vconsole_update_cursor(minor_t id, u16_t position)
{
vconsoles[id]->cursorPosition = position;
if (position >= (vconsoles[id]->width * vconsoles[id]->height)) // time to scroll console
{
int i;
for (i = 0; i < vconsoles[id]->cursorStackPosition; i++)
{
vconsoles[id]->cursorStack[i] -= vconsoles[id]->width;
if (vconsoles[id]->cursorStack[i] < 0)
vconsoles[id]->cursorStack[i] = 0;
}
vconsoles[id]->cursorPosition -= vconsoles[id]->width;
memcpyw(vconsoles[id]->buffer, vconsoles[id]->buffer + vconsoles[id]->width, vconsoles[id]->width * (vconsoles[id]->height - 1));
memsetw(vconsoles[id]->buffer + (vconsoles[id]->width * (vconsoles[id]->height - 1)), 0x0720, vconsoles[id]->width);
if (display_activeConsole == id)
{
vconsole_draw(id);
return;
}
}
if (display_activeConsole == id)
display_console_update_cursor(id, position);
}
void vconsole_update_attribute(minor_t id)
{
if (vconsoles[id]->reverse)
{
vconsoles[id]->attribute =
vconsoles[id]->blink << 7 |
vconsoles[id]->foreground << 4 |
vconsoles[id]->bold << 3 |
vconsoles[id]->background;
}
else
{
vconsoles[id]->attribute =
vconsoles[id]->blink << 7 |
vconsoles[id]->background << 4 |
vconsoles[id]->bold << 3 |
vconsoles[id]->foreground;
}
}