updates to Runtime::locate(), FontManager, and GUI loading

This commit is contained in:
Josh Holtrop 2014-06-22 21:16:08 -04:00
parent 1effe27afb
commit bdd28ab362
6 changed files with 52 additions and 14 deletions

View File

@ -1,22 +1,39 @@
#include "FontManager.h"
#include "jes/Runtime.h"
#include <iostream>
namespace jes
{
FontManager::FontManager()
bool FontManager::load()
{
if (FT_Init_FreeType(&m_ft) != 0)
{
std::cerr << "Error initializing FreeType" << std::endl;
return;
return false;
}
/* Load failsafe font */
m_mono_font = load_font("FreeMono", 20);
if (m_mono_font.is_null())
{
std::cerr << "Error loading FreeMono font" << std::endl;
return false;
}
return true;
}
FontRef FontManager::load_font(const char * fname, size_t size)
{
FontRef font = new Font();
if (!font->load(m_ft, fname, size))
PathRef font_path = Runtime::locate(Runtime::FONT, fname);
if (font_path.is_null())
return NULL;
FontRef font = new Font();
if (!font->load(m_ft, font_path->to_s().c_str(), size))
return NULL;
return font;
}
}

View File

@ -11,10 +11,11 @@ namespace jes
class FontManager
{
public:
FontManager();
bool load();
FontRef load_font(const char * fname, size_t size);
protected:
FT_Library m_ft;
FontRef m_mono_font;
};
typedef Ref<FontManager> FontManagerRef;

View File

@ -7,12 +7,12 @@
namespace jes
{
GUI::GUI()
bool GUI::load()
{
if (SDL_Init(SDL_INIT_VIDEO))
{
std::cerr << "Failed to initialize SDL!" << std::endl;
return;
return false;
}
atexit(SDL_Quit);
@ -27,7 +27,7 @@ namespace jes
{
std::cerr << "Failed to create window!" << std::endl;
SDL_Quit();
return;
return false;
}
(void)SDL_GL_CreateContext(m_window);
@ -36,17 +36,24 @@ namespace jes
{
std::cerr << "Failed to gl3wInit()" << std::endl;
SDL_Quit();
return;
return false;
}
if (!gl3wIsSupported(3, 0))
{
std::cerr << "OpenGL 3.0 is not supported!" << std::endl;
SDL_Quit();
return;
return false;
}
glClearColor (0.0, 0.0, 0.0, 0.0);
m_font_manager = new FontManager();
if (!m_font_manager->load())
return false;
return true;
}
int GUI::run()

View File

@ -3,16 +3,18 @@
#include "jes/Ref.h"
#include <SDL.h>
#include "FontManager.h"
namespace jes
{
class GUI
{
public:
GUI();
bool load();
int run();
protected:
SDL_Window * m_window;
FontManagerRef m_font_manager;
};
typedef Ref<GUI> GUIRef;

View File

@ -7,6 +7,9 @@ using namespace std;
int main(int argc, char *argv[])
{
jes::Core::instance.init(argv[0]);
jes::GUIRef gui = new jes::GUI();
if (!gui->load())
return 2;
return gui->run();
}

View File

@ -18,21 +18,29 @@ namespace jes
break;
case Runtime::FONT:
{
static const char * extensions[] = {
"ttf",
};
std::vector<std::string> dirents = path->dir_entries();
for (auto de : dirents)
{
PathRef test_path = path->join(de)->join(name);
if (test_path->exists())
return test_path;
for (auto ext : extensions)
{
rv = test_path;
break;
test_path = test_path->ext(ext);
if (test_path->exists())
return test_path;
}
}
}
break;
}
if (rv->exists())
if ((!rv.is_null()) && (rv->exists()))
return rv;
return NULL;
}
}