fix scanning programs for uniform names
This commit is contained in:
parent
d3e2046b69
commit
d4a2222447
@ -20,7 +20,7 @@ module GL
|
||||
f_shader or raise "Could not find shader #{f_src_fname}"
|
||||
|
||||
uniforms = (v_src + f_src).lines.map do |line|
|
||||
if line =~ /\buniform\s.*\s(\S+);/
|
||||
if line =~ /^\s*uniform\s.*\s(\S+);/
|
||||
$1
|
||||
end
|
||||
end.compact
|
||||
|
Loading…
x
Reference in New Issue
Block a user