ignore return value of SDL_GL_CreateContext

This commit is contained in:
Josh Holtrop 2014-06-10 21:24:50 -04:00
parent 7eba046aa4
commit d9261409e0

View File

@ -41,7 +41,7 @@ int main(int argc, char *argv[])
return 2;
}
SDL_GLContext gl_context = SDL_GL_CreateContext(window);
(void)SDL_GL_CreateContext(window);
if (gl3wInit() != 0)
{