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b908c98c8c
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record all Windows, add Window.event_loop
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2014-07-23 22:21:59 -04:00 |
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8604d6d5ad
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load shaders from Ruby on Window creation
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2014-07-23 16:36:40 -04:00 |
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bf15a702ab
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convert GLShader to a Ruby class
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2014-07-19 13:17:23 -04:00 |
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c3b4c33304
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remove "namespace jes" wrapper around C++ content
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2014-07-19 12:42:29 -04:00 |
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b6c5e9e1d7
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break up Init_Graphics() into Init_SDL() and Init_OpenGL() since they need to be called at separate times
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2014-07-19 12:34:25 -04:00 |
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2f2cec509e
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remove Runtime c++ class
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2014-07-18 20:28:40 -04:00 |
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e1c5d0f0f4
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remove library/gui source trees, put everything under src/
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2014-07-12 09:46:32 -04:00 |
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