|
d3e2046b69
|
replace gl_FragColor with frag_color output vector in fragment shaders
|
2014-08-05 20:04:52 -04:00 |
|
|
2f7bac1d75
|
update shaders to #version 410
|
2014-06-26 12:00:04 -04:00 |
|
|
c5de5ae479
|
rework text shader, add basic and rect shaders
|
2014-06-26 10:47:45 -04:00 |
|
|
4ef71dae79
|
fix text vertex shader coordinate mapping
|
2014-06-24 09:28:20 -04:00 |
|
|
8aff635d5f
|
implement vertex coordinate mapping in text.v.glsl
|
2014-06-23 15:05:28 -04:00 |
|
|
031aa554cd
|
add initial text shaders
|
2014-06-17 22:53:44 -04:00 |
|