expand command buffer to multiple lines as command length grows
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2ecee3f09a
commit
3cd988bc3a
@ -35,6 +35,7 @@ public:
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m_focused = focused;
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}
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void clear();
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int calculate_rows_in_line(const Buffer::Iterator & start_of_line);
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protected:
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int effective_scroll_offset()
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@ -46,7 +47,6 @@ protected:
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int character_width(uint32_t character);
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void draw_buffer_character(int screen_column, int screen_row, uint32_t character);
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void draw_cursor(int x, int y, int i, int columns);
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int calculate_rows_in_line(const Buffer::Iterator & start_of_line);
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int calculate_rows_in_cursor_line(const Buffer::Iterator & start_of_line);
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int calculate_rows_in_line_with_iterator_offset(const Buffer::Iterator & start_of_line, const Buffer::Iterator & reference, int * iterator_row_offset);
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int screen_rows_below_line(const Buffer::Iterator & line);
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@ -144,6 +144,7 @@ bool Window::create(std::shared_ptr<Buffer> buffer)
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m_command_buffer = std::make_shared<Buffer>();
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m_command_buffer_pane = std::make_shared<BufferPane>(this, m_command_buffer);
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m_command_buffer_pane->set_command_mode();
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m_command_buffer_screen_rows = 1;
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resize();
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@ -294,6 +295,7 @@ void Window::handle_keyval(uint32_t keyval)
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if (m_focused_buffer_pane == m_command_buffer_pane)
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{
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m_command_buffer_pane->clear();
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m_command_buffer_screen_rows = 1;
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change_focus(m_buffer_pane);
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}
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else
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@ -307,6 +309,7 @@ void Window::handle_keyval(uint32_t keyval)
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{
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std::string command = m_command_buffer->get_string();
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m_command_buffer_pane->clear();
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m_command_buffer_screen_rows = 1;
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change_focus(m_buffer_pane);
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}
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else
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@ -409,19 +412,27 @@ void Window::resize()
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SDL_GetWindowSize(m_window, &m_width, &m_height);
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glViewport(0, 0, m_width, m_height);
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m_gl->resize(m_width, m_height);
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int line_height = m_font->get_line_height();
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m_buffer_pane->move(0, line_height + 1);
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m_buffer_pane->resize(m_width, m_height - line_height - 1);
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m_command_buffer_pane->resize(m_width, line_height);
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int command_buffer_height = m_command_buffer_screen_rows * m_font->get_line_height();
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m_buffer_pane->move(0, command_buffer_height + 1);
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m_buffer_pane->resize(m_width, m_height - command_buffer_height - 1);
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m_command_buffer_pane->resize(m_width, command_buffer_height);
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m_command_buffer_pane->move(0, 0);
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}
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void Window::redraw()
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{
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static int last_command_buffer_screen_rows = 0;
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m_command_buffer_screen_rows = std::min(5, m_command_buffer_pane->calculate_rows_in_line(m_command_buffer->begin()));
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if (m_command_buffer_screen_rows != last_command_buffer_screen_rows)
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{
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resize();
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}
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last_command_buffer_screen_rows = m_command_buffer_screen_rows;
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glClear(GL_COLOR_BUFFER_BIT);
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m_buffer_pane->draw();
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m_gl->draw_rect(0, m_font->get_line_height(), m_width, 1, 0.5, 0.5, 0.5, 1.0);
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m_gl->draw_rect(0, m_command_buffer_screen_rows * m_font->get_line_height(), m_width, 1, 0.5, 0.5, 0.5, 1.0);
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m_command_buffer_pane->draw();
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SDL_GL_SwapWindow(m_window);
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@ -80,6 +80,7 @@ protected:
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bool m_redraw_requested;
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int m_width;
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int m_height;
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int m_command_buffer_screen_rows;
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std::shared_ptr<Font> m_font;
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uint32_t m_target_column;
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